Virtual reality is a technology widely used in the scientific world, with more than 20 years of experience in the mental health sector, but, until the advent of smartphones, this technique has not been available to the general public.
VIRTUAL REALITY IN MEDICINE
Virtual reality is a tool that has been used in the field of psychiatry and psychology for more than twenty years. However, until the advent of smartphones, it was not possible for the general public to have access to it. Most therapeutic applications are based on the specific creation of a 3D environment that encourages patient interaction. The creation of an immersive artificial environment makes it possible to administer expository therapies that do not pose any risk to the patient’s health. They also do not require the patient to come in person to the therapist’s office or outpatient clinic. Likewise, in the healthcare field, as in many others, virtual reality is a very useful tool for the training and professional development of nurses and medical staff in various disciplines. Along these lines, virtual reality also makes it possible to organize medical congresses remotely.
Possibilities of virtual reality applications for medical-psychiatric cases
Treatment of phobias:
Virtual reality offers the possibility of creating immersive scenarios that allow the administration of appropriate expository therapies depending on the phobia presented by each patient. Therapy can be administered in levels by creating other environments in which the phobic stimulus increases gradually. Since these are virtual environments, the patient’s safety is not at risk. If a patient suffers from vertigo, he or she will first be asked to stand on a chair. After a series of tests of progressive difficulty, the patient will be asked to stand on the edge of a cliff, obviously without any risk to the patient’s physical integrity.
Attention deficit:
Digital simulations are very efficient for the treatment of certain attention disorders. When examining a patient’s vision, the immersive experience will make it possible to identify the directions in which the patient’s gaze is directed; in this way, appropriate experiences can be built for each patient, with programmed distractions that will serve to control their attention and act according to the data collected.
Mental health:
Virtual reality makes it possible to simulate the avatars of those people with whom a patient has or has had difficulties in relating to throughout his or her life. In this way, the patient will be able to interact with these people artificially and face his or her relational problems at different levels. Virtual reality contributes, among other things, to partially overcome the fear of judgment: if a patient does not feel comfortable dealing with a therapist, he or she could be encouraged to deal with a computer. It should be noted that no patient can undergo therapy, whether face-to-face or remote, without the supervision of a psychologist or psychiatrist.
Applications for people with disabilities:
Virtual reality allows people with physical disabilities or reduced mobility to live experiences to which they would not otherwise have access, such as the exploration of natural environments, sports activities, etc. In addition, it is an educational and innovative plus thanks to which many disabled people can learn how certain daily activities are carried out.
Meditation and stress management:
The ability to virtually recreate any type of environment is very useful for applications in the field of guided meditation and stress management. In a noisy waiting room or in a busy office, a virtual reality device with meditation applications can be ideal for relaxation. In addition, such applications can improve the management of anxiety attacks or panic attacks.
Pain management:
The great immersion capacity of virtual reality is very useful in pain therapy or during particularly invasive treatments or operations, and can contribute to reducing the amount of anesthesia required. Thanks to virtual reality, a patient whose mind is in another place will be abstracted from what is happening to him or her during an operation.
Brain injury assessment and rehabilitation:
The patient undergoes a series of tests that will lead to interaction in everyday situations. This method facilitates an accurate assessment of the severity of the injuries sustained and, consequently, allows for care that is better adapted to the rehabilitation needs of each patient.
VIRTUAL TOUR 360º LABORATORY
TRAINING WITH INTERACTIVE VIRTUAL TOUR
Educational and training opportunities:
-
Physicians and healthcare personnel
The creation of experiences that reproduce critical situations with patients is a very useful tool for the training of healthcare personnel. On the other hand, the use of complementary technologies to virtual reality viewers, such as gloves or special suits that allow tactile stimuli to be reproduced, can also contribute to the training of surgeons.
-
Technicians
Virtual reality makes it possible to train technicians in the management of emergency situations without putting anyone’s life at risk. The degree of realism is so high that these experiences are truly enriching and educational. The cost-effectiveness of this system allows the training experiences to reach thousands of people via 360º streamingThe cost-effectiveness of this system allows the training experiences to reach thousands of people via 360° streaming, as well as providing a fundamental advantage: homogeneous training for all healthcare personnel.



Leave us your phone number and we will call you in less than 24 hours. Tell us what you have in mind and we will contact you.
We are waiting for you!