VIRTUAL REALITY STREAMING

Live events in 360° from anywhere

Surround sound and interactive graphics integration
Real-time multipoint view and direction
Ideal for concerts, training sessions, conferences, and shows

realidad-virtual-streaming

Virtual reality is completely transforming the way we experience live events.
At Tworeality, we offer new possibilities for delivering live events, conferences, and training sessions.

SHARE YOUR EXPERIENCE WITH THE WORLD:

Live streaming has been a reality for many years.

However, thanks to VR technology and the innovation we develop at Tworeality, we can transport fans directly into an event in real time, even if for some reason they are unable to attend in person.

The experience is interactive, and viewers can watch any event taking place in a stadium, arena, convention center, and more, in full 360°.

We can record live 360° videos and give users the opportunity to say “I was there,” even when they cannot be physically present, offering them the best possible vantage point to enjoy a show, a match, or a conference, with no limitations on audience size, location, or device.

REEL STREAMING 360

STREAMING SERVICE FOR VIRTUAL REALITY:

  • Live, real-time streaming with 360° videos.
  • High-quality audio from any source.
  • Global CDN with RTMP, HLS, and DASH.
  • Custom 360° video player.
  • Direct support for Cardboard, Oculus, HTC Vive, Samsung Gear VR.
  • Compatible with YouTube 360 Live.
  • Graphic and text-based interactions.
  • No limits on time or number of users.

LIVE STREAMING 360

MULTIPLE POINTS OF VIEW

REAL TIME DIRECTION

EVENT RECORDING

INTEGRATION OF 2D AND 3D GRAPHIC ELEMENTS

A SAMPLE OF OUR WORK IN 360° LIVE STREAMING

University Hospital – 360 8K Streaming

Sonar OFF Barcelona – Streaming 360 4K

FREQUENTLY ASKED QUESTIONS ABOUT VIRTUAL REALITY DEVELOPMENT

  • It is the ability given to users to be transported to a streamed event—even live—thanks to 360-degree filming and the virtual reality headset they use.
  • Allows events, speeches, conferences, and concerts to be broadcast from and to anywhere.
  • Reduces logistics costs.
  • Extends these events to audiences who cannot or do not want to travel to the venue by connecting them online.
  • Makes it possible to broadcast directly from the location where the main speaker or artist is based, instead of having the artist and their team travel.
  • It is widely used by sectors focused on live events, artists, musicians, orchestras, and even for family ceremonies.

It is the live internet transmission of a few seconds of video at a time, as the content is generated at the source, unlike a pre-recorded video that must be downloaded before it can be viewed.

  • Brings the experience closer to attendees who cannot or do not want to travel.
  • Delivers an experience that is almost identical to reality.
  • Helps those with physical or budget limitations get closer to their favorite artist.
  • As a result, fan loyalty to the artist or preferred brand is increased.
  • Avoids unpleasant incidents related to traveling to the venue, parking, or finding a taxi afterward, as well as long waits in entry lines.

Other TwoReality services

TOUR VIRTUAL PARA EMPRESAS

streaming

360° Streaming

Augmented reality for companies

Two Reality in the media

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